Grade 4

Skills covered in Games!

- Addition without carry within 100
- Addition without carry within 1000
- Addition within 100 with multiples of 10
- Subtraction without borrow within 100
- Subtraction without borrow within 1000
- Subtraction within 100 by multiples of 10
- Multiplication tables of 1
- Multiplication tables of 2
- Multiplication tables of 3
- Multiplication tables of 4
- Multiplication tables of 5
- Multiplication tables of 6
- Multiplication tables of 7
- Multiplication tables of 8
- Multplication tables of 9
- Multiplication tables of 10
- Multiplication tables of 11
- Multiplication tables of 12
- Multiplication tables of 13
- Multiplication tables of 14
- Multiplication tables of 15
- Multiplication tables of 16
- Multiplication tables of 17
- Multiplication tables of 18
- Multiplication tables of 19
- Multiplication tables of 20
- Division tables of 1
- Division tables of 2
- Division tables of 3
- Division tables of 4
- Division tables of 5
- Division tables of 6
- Division tables of 7
- Division tables of 8
- Division tables of 9
- Division tables of 10
- Division tables of 11
- Division tables of 12
- Multiply one digit number with 10
- Multiply one digit number with 20
- Multiply one digit number with 30
- Multiply one digit number with 40
- Multiply one digit number with 50
- Multiply one digit number with 60
- Multiply one digit number with 70
- Multiply one digit number with 80
- Multiply one digit number with 90
- Fractions : Visual representation of 1/b fractions
- Fractions : Visual representation of a/b fractions
- Equivalent fractions

Skills covered in Playbooks!

**Volume 1 :**

1. Visual Multiplication, equal groups

2. Multiplying by 10 & Number Names (4-5 digit no.s)

3. Using Place Value to Solve Multiplication

4. Expanded Form and number names(Indian and International) of 4,5 digit no.s**Volume 2:**

1. Addition of 2 digit numbers

2. Round numbers to the nearest 10 and 100.

3. Multiply two 2-digit numbers based on place value(Expanded form) + Write the Number names of products after multiplication.

**Volume 3 :**

1. Properties of addition and subtraction (commutative, distributive and associative).

2. Counting strategies: Adding and Subtracting using compensation strategies.

3. Relationship between addition and subtraction: inverse relation

1. Array(Box) method of multiplication.

2. Area model of multiplication

3. Division as equal sharing.**Volume 4 :**

1. Multiplication: Doubling and Halving strategy

2. Adding Two Known Facts Together/Compensate: 8x9 = 8x4+8x5

ex: 83x34 = 83x30+83x4

3. Multiplication strategies: Making use of Factors: 7x6 = 7x3x2**Volume 5 :**

1. Inverse relationship between Multiplication and Division

2. Estimation: Addition and Subtraction

3. Estimation: Multiplication and Division**Volume 6 :**

Fractions Foundations

1. Fractions 1: Understand that fractions are numbers. Discover fractions in everyday life: p/q form, percents

2. Fractions 2: Pie and Share models of fractions. Name the fractions

3. Fractions on a Number-line. Word problems involving proper and improper fractions representation. Name the fractions**Volume 7 :**

Fractions Foundations

1. Fractions 4: Equivalent fractions

2. Fraction 5: Adding and subtracting two simple fractions (p/q, p<q): i) same numerator and denominator, ii) same denominator, diff. numerators

3. Fraction 6: Adding and subtracting two simple fractions(p/q, p<q): iii) same numerators,diff denominators iv) diff. numerators and denominators**Volume 8 :**

Measurement Foundations

1. Linear measurements(lengths, distances, perimeter etc), units used to measure and tools that are used to measure. Make activities where the kids themselves have to do the measurement and note the data using the right units.

2. Area measurement:

3. Angle measurement

4. Converting units**Volume 9 :**

Geometry Foundations

1. Identifying and describing different 2-d shapes and figures using their attributes. Categorizing them into a particular type (for ex: Triangles, Quadrilaterals, Polygons etc)

2. Identifying 2d and 3d mirror images. Identifying and matching different orientations of the 3d objects.**Volume 10 :**

Data Interpretation

1. Understand the need for data representation. Understand the different ways we represent data: types of graphs etc

2. Observing basic number/picture patterns and trends. Observing and noticing outliers or anomalies in the data.